There is increasing frustration with Gamification projects that have petered out after the initial hype. Siddhesh Bhobe, CEO for HR Gamificaiton company eMee, highlights 12 pitfalls you can avoid in your Gamification program.
“We have been talking about the War for Talent for almost two decades. But relying only on resumes and job descriptions is like shooting cannonballs into the ocean.” Chris Havrilla joins the HRExaminer Editorial Advisory Board this week and we’re featuring her post Hire People, Not Just Skills.” And at 11AM PDT today (2PM EDT) Chris will join John Sumser live on the HR Examiner Radio Show (live show link).
Two examples wrangled from the herd: 1. The importance of story from the Harvard Business Review. 2. Jeff Dickey-Chasins unearthing the story in the latest 2013 Job Board Trends Survey.
We’ve been exploring the underpinnings of data ownership in this series. Today, we tried to list out all of data’s fundamental principles.
“In the end, marketing (which causes much of the current problem) is the solution. Figuring out how to make your idea take root is essential…”
Humans are sexual beings, and all sorts of issues arise at work because of it.
“Study humans, not best practices.” My friend and colleague, Jason Lauritsen said this at a recent conference. I wanted to stand up and cheer. I love it because it’s short and sweet, and extremely powerful. I want to put it on a rubber wristband for every Recruiter, Hiring Manager, hell, every company – so I […]
A closer look at the failures will reveal some simple ground rules which can ensure the success of your gamification initiative. Here are the top 10 pitfalls to be aware of (and a couple of bonus items), and avoid, in your quest for successful gamification.
Our guests talk about the development of judgment. They talk about the challenge of understanding what a candidate says. They know about the difference between fit in one company and another. They live and breathe culture and its development.
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